1 bonus
2 bDex,2;
3 bonus
4 bSplashRange,1;
5 bonus2
6 bAddRace,RC_DemiHuman,55;
7 bonus2
8 bAddRace,RC_Player_Human,55;
9 bonus2
10 bIgnoreDefRaceRate,RC_DemiHuman,20;
11 bonus2
12 bIgnoreDefRaceRate,RC_Player_Human,20;
13 autobonus
14 "{
15 bonus
16 bBaseAtk,80;
17 bonus2
18 bHPLossRate,100,1000;
19 }",30,6000,BF_WEAPON,"{
20 specialeffect2
21 EF_BASH3D;
22 }";
23 bonus
24 bUnbreakableWeapon;