1 bonus
2 bMatkRate,15;
3 bonus
4 bStr,3;
5 bonus
6 bInt,3;
7 bonus
8 bLuk,-20;
9 bonus2
10 bComaRace,RC_DemiHuman,10;
11 bonus2
12 bComaRace,RC_Player_Human,10;
13 bonus
14 bAspdRate,getrefine();
15 if
16 (BaseJob
17 ==
18 Job_Sage)
19 bonus3
20 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;