1 bonus
2 bStr,1;
3 bonus
4 bInt,1;
5 bonus
6 bMdef,5;
7 bonus2
8 bSubEle,Ele_Fire,10;
9 bonus2
10 bSubEle,Ele_Water,-10;
11 skill
12 "MG_SIGHT",1;
13 bonus3
14 bAutoSpellWhenHit,"WZ_METEOR",3,50;
15 bonus3
16 bAutoSpell,"MG_FIREBOLT",3,50;
1 sc_end
2 SC_SIGHT;