1 bonus2
2 bSkillAtk,
3 "WZ_HEAVENDRIVE",
4 15
5 +
6 getequiprefinerycnt(EQI_HAND_R);
7 bonus2
8 bSkillAtk,
9 "WZ_EARTHSPIKE",
10 15
11 +
12 getequiprefinerycnt(EQI_HAND_R);
13 bonus2
14 bCastrate,
15 "WZ_HEAVENDRIVE",
16 -25;
17 bonus2
18 bCastrate,
19 "WZ_EARTHSPIKE",
20 -25;
21 ;