1 if
2 (BaseClass
3 ==
4 Job_Swordman
5 ||
6 BaseClass
7 ==
8 Job_Merchant
9 ||
10 BaseClass
11 ==
12 Job_Thief
13 ||
14 (BaseJob
15 ==
16 Job_Taekwon
17 &&
18 Class!=Job_Soul_Linker))
19 bonus
20 bStr,1;
21 else
22 if
23 (BaseClass
24 ==
25 Job_Mage
26 ||
27 BaseClass
28 ==
29 Job_Acolyte
30 ||
31 class
32 ==
33 Job_Ninja
34 ||
35 class
36 ==
37 Job_Soul_Linker)
38 bonus
39 bInt,1;
40 else
41 if
42 (BaseClass
43 ==
44 Job_Archer
45 ||
46 BaseClass
47 ==
48 Job_Gunslinger)
49 bonus
50 bDex,1;
51 else
52 if
53 (BaseJob
54 ==
55 Job_Novice
56 ||
57 BaseJob
58 ==
59 Job_SuperNovice)
60 {
61 bonus
62 bMaxHP,80;
63 bonus
64 bMaxSP,30;
65 }