1 bonus
2 bAllStats,2;
3 bonus2
4 bSubRace,RC_DemiHuman,10;
5 bonus2
6 bSubRace,RC_Player_Human,10;
7 if
8 (getskilllv("AL_HEAL")
9 ==
10 10)
11 {
12 bonus3
13 bAutoSpellWhenHit,"AL_HEAL",10,20;
14 }
15 else
16 {
17 bonus3
18 bAutoSpellWhenHit,"AL_HEAL",5,20;
19 }